Hylor

History
Hylor is a long settled continent with history spanning thousands of years. Much of this history is lost however due to its current state of warring. Hylor is quite a barren land where not many a tree grow, and its people reflect the lands harsh environment. For many years this land has been in a constant state of conflict between Orcs and Humans including much intra-species conflict. Since there is so much disorder, there are no formal kingdoms or states on the entire continent. Instead there are small bands, tribes, or guilds that maintain a loose hierarchy.

Major Orc Tribes:

 * Wikora
 * Qiren
 * Zibult
 * Handala

Major Human Guilds:

 * Brothers of the Silver Sun (Silver Sun)
 * Ring of Shadows
 * Barrow Brothers Gang
 * Vitoren Militia
 * Wyndom Trach Gang
 * Rosie Prim and the Firecrackers
 * Havervine Shipping Inc.
 * Siggert Port Authority
 * Fullerton Baazar

Major Cities
The landscape and conflicts of Hylor make city building a nearly futile effort. Vitoren, situated at the base of the unnamed southern mountain range, is the only large refuge to races other than orc. There are numerous settlements and bases around the continent, but many are not structured or have very low populations. Orc tribes maintain no cities, but instead arrange groups of separated settlements that each have their own leader. One particular orc settlement will house the tribe's chief. Humans unsatisfied with the cold, dreary, and depressing city of Vitoren have also made countless small settlements between the mountains and the tribelands.

Geography
Hylor is a massive continent on the order of nearly 10 times the size of Astor. Despite its size, the population is very low given that the continent has very little natural resources. Whereas Astor enjoys a relative wealth of lumber, precious gems and metals, and variety of environment Hylor is a mostly barren and generally cold place. Much of the continent is taken up by vast grass-less planes and a stippling of buttes and mesas.

Demographics
Having been riddled by conflict, Hylor contains mostly races that have either withstood the test of time or refused to leave when things got tough.
 * Human: 64%
 * Orc: 31%
 * Other: 5%

Religions
Many in Hylor holds faiths that their ancient ancestors have passed through the generations. Orc mysticism also plays a large role in the religious topology of Hylor. Common deities include:
 * Gruumsh, god of orcs
 * Boccob, god of magic, arcane knowledge, balance and foresight
 * Corellon Larethian, god of elves, magic, music, and arts
 * Garl Glittergold, god of gnomes, humor, and gemcutting
 * Moradin, god of dwarves
 * Nerull, god of death, darkness, murder and the underworld.
 * Pelor, god of sun, light, strength and healing. More humans worship Pelor than any other deity.
 * Yondalla, goddess of halflings